[v9,31/34] ASoC: qcom: qdsp6: Add headphone jack for offload connection status

Message ID 20231017200109.11407-32-quic_wcheng@quicinc.com
State New
Headers
Series Introduce QC USB SND audio offloading support |

Commit Message

Wesley Cheng Oct. 17, 2023, 8:01 p.m. UTC
  The headphone jack framework has a well defined infrastructure for
notifying userspace entities through input devices.  Expose a jack device
that carries information about if an offload capable device is connected.
Applications can further identify specific offloading information through
other SND kcontrols.

Signed-off-by: Wesley Cheng <quic_wcheng@quicinc.com>
---
 sound/soc/qcom/qdsp6/q6usb.c | 14 ++++++++++++++
 1 file changed, 14 insertions(+)
  

Comments

Pierre-Louis Bossart Oct. 17, 2023, 11:03 p.m. UTC | #1
On 10/17/23 15:01, Wesley Cheng wrote:
> The headphone jack framework has a well defined infrastructure for
> notifying userspace entities through input devices.  Expose a jack device
> that carries information about if an offload capable device is connected.
> Applications can further identify specific offloading information through
> other SND kcontrols.

maybe I am mistaken but if you expose a jack, is there not a need to
implement a .set_jack callback in the component driver?

>  static void q6usb_connector_control_init(struct snd_soc_component *component)
>  {
> +	struct q6usb_port_data *data = dev_get_drvdata(component->dev);
>  	int ret;
>  
>  	ret = snd_ctl_add(component->card->snd_card,
> @@ -290,6 +293,11 @@ static void q6usb_connector_control_init(struct snd_soc_component *component)
>  				snd_ctl_new1(&q6usb_offload_dev_ctrl, component));
>  	if (ret < 0)
>  		return;
> +
> +	ret = snd_soc_card_jack_new(component->card, "USB offload",
> +					SND_JACK_HEADSET, &data->hs_jack);
> +	if (ret)
> +		return;

Also if you report a jack then usually there's a difference between
SND_JACK_HEADPHONE and SND_JACK_HEADSET - where the latter case hints at
capture support.

Clearly you don't have capture support for now, so should this be
SND_JACK_HEADPHONE ?

I must say I still don't get how this entire patchset would be used, for
playback userspace *may* use offload but for any sort of voice call then
userspace *shall* rely on the legacy USB card. Is this not a
show-stopper for CRAS or PipeWire?
  

Patch

diff --git a/sound/soc/qcom/qdsp6/q6usb.c b/sound/soc/qcom/qdsp6/q6usb.c
index d2f60ce66cf3..9fa6c4016222 100644
--- a/sound/soc/qcom/qdsp6/q6usb.c
+++ b/sound/soc/qcom/qdsp6/q6usb.c
@@ -20,6 +20,7 @@ 
 #include <sound/pcm_params.h>
 #include <sound/asound.h>
 #include <sound/q6usboffload.h>
+#include <sound/jack.h>
 
 #include "q6dsp-lpass-ports.h"
 #include "q6afe.h"
@@ -37,6 +38,7 @@  struct q6usb_status {
 struct q6usb_port_data {
 	struct q6afe_usb_cfg usb_cfg;
 	struct snd_soc_usb *usb;
+	struct snd_soc_jack hs_jack;
 	struct q6usb_offload priv;
 	struct mutex mutex;
 	unsigned long available_card_slot;
@@ -279,6 +281,7 @@  static const struct snd_kcontrol_new q6usb_offload_control = {
 /* Build a mixer control for a UAC connector control (jack-detect) */
 static void q6usb_connector_control_init(struct snd_soc_component *component)
 {
+	struct q6usb_port_data *data = dev_get_drvdata(component->dev);
 	int ret;
 
 	ret = snd_ctl_add(component->card->snd_card,
@@ -290,6 +293,11 @@  static void q6usb_connector_control_init(struct snd_soc_component *component)
 				snd_ctl_new1(&q6usb_offload_dev_ctrl, component));
 	if (ret < 0)
 		return;
+
+	ret = snd_soc_card_jack_new(component->card, "USB offload",
+					SND_JACK_HEADSET, &data->hs_jack);
+	if (ret)
+		return;
 }
 
 static int q6usb_audio_ports_of_xlate_dai_name(struct snd_soc_component *component,
@@ -323,6 +331,9 @@  static int q6usb_alsa_connection_cb(struct snd_soc_usb *usb,
 
 	mutex_lock(&data->mutex);
 	if (connected) {
+		if (!data->available_card_slot)
+			snd_jack_report(data->hs_jack.jack, 1);
+
 		/*
 		 * Update the latest USB headset plugged in, if session is
 		 * idle.
@@ -338,6 +349,9 @@  static int q6usb_alsa_connection_cb(struct snd_soc_usb *usb,
 		clear_bit(sdev->card_idx, &data->available_card_slot);
 		data->status[sdev->card_idx].num_pcm = 0;
 		data->status[sdev->card_idx].chip_index = 0;
+
+		if (!data->available_card_slot)
+			snd_jack_report(data->hs_jack.jack, 0);
 	}
 	mutex_unlock(&data->mutex);