@@ -216,9 +216,6 @@ void bitmap_onto(unsigned long *dst, const unsigned long *orig,
const unsigned long *relmap, unsigned int bits);
void bitmap_fold(unsigned long *dst, const unsigned long *orig,
unsigned int sz, unsigned int nbits);
-int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order);
-void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order);
-int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order);
#ifdef __BIG_ENDIAN
void bitmap_copy_le(unsigned long *dst, const unsigned long *src, unsigned int nbits);
@@ -518,6 +515,66 @@ static inline void bitmap_next_set_region(unsigned long *bitmap,
*re = find_next_zero_bit(bitmap, end, *rs + 1);
}
+/**
+ * bitmap_release_region - release allocated bitmap region
+ * @bitmap: array of unsigned longs corresponding to the bitmap
+ * @pos: beginning of bit region to release
+ * @order: region size (log base 2 of number of bits) to release
+ *
+ * This is the complement to __bitmap_find_free_region() and releases
+ * the found region (by clearing it in the bitmap).
+ */
+static inline void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)
+{
+ bitmap_clear(bitmap, pos, BIT(order));
+}
+
+/**
+ * bitmap_allocate_region - allocate bitmap region
+ * @bitmap: array of unsigned longs corresponding to the bitmap
+ * @pos: beginning of bit region to allocate
+ * @order: region size (log base 2 of number of bits) to allocate
+ *
+ * Allocate (set bits in) a specified region of a bitmap.
+ *
+ * Returns: 0 on success, or %-EBUSY if specified region wasn't
+ * free (not all bits were zero).
+ */
+static inline int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
+{
+ unsigned int len = BIT(order);
+
+ if (find_next_bit(bitmap, pos + len, pos) < pos + len)
+ return -EBUSY;
+ bitmap_set(bitmap, pos, len);
+ return 0;
+}
+
+/**
+ * bitmap_find_free_region - find a contiguous aligned mem region
+ * @bitmap: array of unsigned longs corresponding to the bitmap
+ * @bits: number of bits in the bitmap
+ * @order: region size (log base 2 of number of bits) to find
+ *
+ * Find a region of free (zero) bits in a @bitmap of @bits bits and
+ * allocate them (set them to one). Only consider regions of length
+ * a power (@order) of two, aligned to that power of two, which
+ * makes the search algorithm much faster.
+ *
+ * Returns: the bit offset in bitmap of the allocated region,
+ * or -errno on failure.
+ */
+static inline int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)
+{
+ unsigned int pos, end; /* scans bitmap by regions of size order */
+
+ for (pos = 0; (end = pos + BIT(order)) <= bits; pos = end) {
+ if (!bitmap_allocate_region(bitmap, pos, order))
+ return pos;
+ }
+ return -ENOMEM;
+}
+
/**
* BITMAP_FROM_U64() - Represent u64 value in the format suitable for bitmap.
* @n: u64 value
@@ -1220,69 +1220,6 @@ void bitmap_fold(unsigned long *dst, const unsigned long *orig,
}
#endif /* CONFIG_NUMA */
-/**
- * bitmap_find_free_region - find a contiguous aligned mem region
- * @bitmap: array of unsigned longs corresponding to the bitmap
- * @bits: number of bits in the bitmap
- * @order: region size (log base 2 of number of bits) to find
- *
- * Find a region of free (zero) bits in a @bitmap of @bits bits and
- * allocate them (set them to one). Only consider regions of length
- * a power (@order) of two, aligned to that power of two, which
- * makes the search algorithm much faster.
- *
- * Return: the bit offset in bitmap of the allocated region,
- * or -errno on failure.
- */
-int bitmap_find_free_region(unsigned long *bitmap, unsigned int bits, int order)
-{
- unsigned int pos, end; /* scans bitmap by regions of size order */
-
- for (pos = 0; (end = pos + BIT(order)) <= bits; pos = end) {
- if (!bitmap_allocate_region(bitmap, pos, order))
- return pos;
- }
- return -ENOMEM;
-}
-EXPORT_SYMBOL(bitmap_find_free_region);
-
-/**
- * bitmap_release_region - release allocated bitmap region
- * @bitmap: array of unsigned longs corresponding to the bitmap
- * @pos: beginning of bit region to release
- * @order: region size (log base 2 of number of bits) to release
- *
- * This is the complement to __bitmap_find_free_region() and releases
- * the found region (by clearing it in the bitmap).
- */
-void bitmap_release_region(unsigned long *bitmap, unsigned int pos, int order)
-{
- bitmap_clear(bitmap, pos, BIT(order));
-}
-EXPORT_SYMBOL(bitmap_release_region);
-
-/**
- * bitmap_allocate_region - allocate bitmap region
- * @bitmap: array of unsigned longs corresponding to the bitmap
- * @pos: beginning of bit region to allocate
- * @order: region size (log base 2 of number of bits) to allocate
- *
- * Allocate (set bits in) a specified region of a bitmap.
- *
- * Return: 0 on success, or %-EBUSY if specified region wasn't
- * free (not all bits were zero).
- */
-int bitmap_allocate_region(unsigned long *bitmap, unsigned int pos, int order)
-{
- unsigned int len = BIT(order);
-
- if (find_next_bit(bitmap, pos + len, pos) < pos + len)
- return -EBUSY;
- bitmap_set(bitmap, pos, len);
- return 0;
-}
-EXPORT_SYMBOL(bitmap_allocate_region);
-
/**
* bitmap_copy_le - copy a bitmap, putting the bits into little-endian order.
* @dst: destination buffer