[v2,1/2] drm/v3d: cleanup BOs properly when lookup_bos fails

Message ID 20221205135538.3545051-2-mwen@igalia.com
State New
Headers
Series drm/v3d: replace obj lookup steps with |

Commit Message

Melissa Wen Dec. 5, 2022, 1:55 p.m. UTC
  When v3d_lookup_bos fails to `allocate validated BO pointers`,
job->bo_count was already set to args->bo_count, but job->bo points to
NULL. In this scenario, we must verify that job->bo is not NULL before
iterating on it to proper clean up a job. Also, drm_gem_object_put
already checks that the object passed is not NULL, doing the job->bo[i]
checker redundant.

Signed-off-by: Melissa Wen <mwen@igalia.com>
---
 drivers/gpu/drm/v3d/v3d_gem.c | 6 +++---
 1 file changed, 3 insertions(+), 3 deletions(-)
  

Comments

Maíra Canal Dec. 6, 2022, 12:37 a.m. UTC | #1
On 12/5/22 10:55, Melissa Wen wrote:
> When v3d_lookup_bos fails to `allocate validated BO pointers`,
> job->bo_count was already set to args->bo_count, but job->bo points to
> NULL. In this scenario, we must verify that job->bo is not NULL before
> iterating on it to proper clean up a job. Also, drm_gem_object_put
> already checks that the object passed is not NULL, doing the job->bo[i]
> checker redundant.
> 
> Signed-off-by: Melissa Wen <mwen@igalia.com>

Reviewed-by: Maíra Canal <mcanal@igalia.com>

Best Regards,
- Maíra Canal

> ---
>  drivers/gpu/drm/v3d/v3d_gem.c | 6 +++---
>  1 file changed, 3 insertions(+), 3 deletions(-)
> 
> diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
> index 96af1cb5202a..31a37572c11d 100644
> --- a/drivers/gpu/drm/v3d/v3d_gem.c
> +++ b/drivers/gpu/drm/v3d/v3d_gem.c
> @@ -363,11 +363,11 @@ v3d_job_free(struct kref *ref)
>  	struct v3d_job *job = container_of(ref, struct v3d_job, refcount);
>  	int i;
>  
> -	for (i = 0; i < job->bo_count; i++) {
> -		if (job->bo[i])
> +	if (job->bo) {
> +		for (i = 0; i < job->bo_count; i++)
>  			drm_gem_object_put(job->bo[i]);
> +		kvfree(job->bo);
>  	}
> -	kvfree(job->bo);
>  
>  	dma_fence_put(job->irq_fence);
>  	dma_fence_put(job->done_fence);
  

Patch

diff --git a/drivers/gpu/drm/v3d/v3d_gem.c b/drivers/gpu/drm/v3d/v3d_gem.c
index 96af1cb5202a..31a37572c11d 100644
--- a/drivers/gpu/drm/v3d/v3d_gem.c
+++ b/drivers/gpu/drm/v3d/v3d_gem.c
@@ -363,11 +363,11 @@  v3d_job_free(struct kref *ref)
 	struct v3d_job *job = container_of(ref, struct v3d_job, refcount);
 	int i;
 
-	for (i = 0; i < job->bo_count; i++) {
-		if (job->bo[i])
+	if (job->bo) {
+		for (i = 0; i < job->bo_count; i++)
 			drm_gem_object_put(job->bo[i]);
+		kvfree(job->bo);
 	}
-	kvfree(job->bo);
 
 	dma_fence_put(job->irq_fence);
 	dma_fence_put(job->done_fence);