[printk,v3,22/40] console: introduce console_is_registered()
Commit Message
Currently it is not possible for drivers to detect if they have
already successfully registered their console. Several drivers
have multiple paths that lead to console registration. To avoid
attempting a 2nd registration (which leads to a WARN), drivers
are implementing their own solution.
Introduce console_is_registered() so drivers can easily identify
if their console is currently registered. A _locked() variant
is also provided if the caller is already holding the
console_list_lock.
Signed-off-by: John Ogness <john.ogness@linutronix.de>
---
include/linux/console.h | 28 ++++++++++++++++++++++++++++
kernel/printk/printk.c | 2 +-
2 files changed, 29 insertions(+), 1 deletion(-)
Comments
On Mon 2022-11-07 15:22:20, John Ogness wrote:
> Currently it is not possible for drivers to detect if they have
> already successfully registered their console. Several drivers
> have multiple paths that lead to console registration. To avoid
> attempting a 2nd registration (which leads to a WARN), drivers
> are implementing their own solution.
>
> Introduce console_is_registered() so drivers can easily identify
> if their console is currently registered. A _locked() variant
> is also provided if the caller is already holding the
> console_list_lock.
>
> Signed-off-by: John Ogness <john.ogness@linutronix.de>
Reviewed-by: Petr Mladek <pmladek@suse.com>
Best Regards,
Petr
@@ -210,6 +210,34 @@ static inline bool console_is_enabled(const struct console *con)
return (data_race(READ_ONCE(con->flags)) & CON_ENABLED);
}
+/* Variant of console_is_registered() when the console_list_lock is held. */
+static inline bool console_is_registered_locked(const struct console *con)
+{
+ lockdep_assert_console_list_lock_held();
+ return !hlist_unhashed(&con->node);
+}
+
+/*
+ * console_is_registered - Check if the console is registered
+ * @con: struct console pointer of console to check
+ *
+ * Context: Process context. May sleep while acquiring console list lock.
+ * Return: true if the console is in the console list, otherwise false.
+ *
+ * If false is returned for a console that was previously registered, it
+ * can be assumed that the console's unregistration is fully completed,
+ * including the exit() callback after console list removal.
+ */
+static inline bool console_is_registered(const struct console *con)
+{
+ bool ret;
+
+ console_list_lock();
+ ret = console_is_registered_locked(con);
+ console_list_unlock();
+ return ret;
+}
+
/**
* for_each_console_srcu() - Iterator over registered consoles
* @con: struct console pointer used as loop cursor
@@ -3410,7 +3410,7 @@ static int unregister_console_locked(struct console *console)
/* Disable it unconditionally */
WRITE_ONCE(console->flags, console->flags & ~CON_ENABLED);
- if (hlist_unhashed(&console->node)) {
+ if (!console_is_registered_locked(console)) {
console_unlock();
return -ENODEV;
}