[committed,79/88] gccrs: Fix formatting

Message ID 20230405140411.3016563-80-arthur.cohen@embecosm.com
State Accepted
Headers
Series [committed,01/88] gccrs: fatal_error_flag: Fix typo in error message |

Checks

Context Check Description
snail/gcc-patch-check success Github commit url

Commit Message

Arthur Cohen April 5, 2023, 2:04 p.m. UTC
  From: Owen Avery <powerboat9.gamer@gmail.com>

gcc/rust/ChangeLog:

	* ast/rust-pattern.h: Fix formatting.

Signed-off-by: Owen Avery <powerboat9.gamer@gmail.com>
---
 gcc/rust/ast/rust-pattern.h | 70 ++++++++++++++++++-------------------
 1 file changed, 34 insertions(+), 36 deletions(-)
  

Patch

diff --git a/gcc/rust/ast/rust-pattern.h b/gcc/rust/ast/rust-pattern.h
index cf5d2ead10d..0e2f56e3216 100644
--- a/gcc/rust/ast/rust-pattern.h
+++ b/gcc/rust/ast/rust-pattern.h
@@ -763,7 +763,7 @@  struct StructPatternElements
 {
 private:
   // bool has_struct_pattern_fields;
-  std::vector<std::unique_ptr<StructPatternField> > fields;
+  std::vector<std::unique_ptr<StructPatternField>> fields;
 
   bool has_struct_pattern_etc;
   std::vector<Attribute> struct_pattern_etc_attrs;
@@ -788,7 +788,7 @@  public:
 
   // Constructor for StructPatternElements with both (potentially)
   StructPatternElements (
-    std::vector<std::unique_ptr<StructPatternField> > fields,
+    std::vector<std::unique_ptr<StructPatternField>> fields,
     std::vector<Attribute> etc_attrs)
     : fields (std::move (fields)), has_struct_pattern_etc (true),
       struct_pattern_etc_attrs (std::move (etc_attrs))
@@ -796,7 +796,7 @@  public:
 
   // Constructor for StructPatternElements with no StructPatternEtc
   StructPatternElements (
-    std::vector<std::unique_ptr<StructPatternField> > fields)
+    std::vector<std::unique_ptr<StructPatternField>> fields)
     : fields (std::move (fields)), has_struct_pattern_etc (false),
       struct_pattern_etc_attrs ()
   {}
@@ -832,18 +832,17 @@  public:
   static StructPatternElements create_empty ()
   {
     return StructPatternElements (
-      std::vector<std::unique_ptr<StructPatternField> > ());
+      std::vector<std::unique_ptr<StructPatternField>> ());
   }
 
   std::string as_string () const;
 
   // TODO: seems kinda dodgy. Think of better way.
-  std::vector<std::unique_ptr<StructPatternField> > &
-  get_struct_pattern_fields ()
+  std::vector<std::unique_ptr<StructPatternField>> &get_struct_pattern_fields ()
   {
     return fields;
   }
-  const std::vector<std::unique_ptr<StructPatternField> > &
+  const std::vector<std::unique_ptr<StructPatternField>> &
   get_struct_pattern_fields () const
   {
     return fields;
@@ -956,10 +955,10 @@  protected:
 // Class for non-ranged tuple struct pattern patterns
 class TupleStructItemsNoRange : public TupleStructItems
 {
-  std::vector<std::unique_ptr<Pattern> > patterns;
+  std::vector<std::unique_ptr<Pattern>> patterns;
 
 public:
-  TupleStructItemsNoRange (std::vector<std::unique_ptr<Pattern> > patterns)
+  TupleStructItemsNoRange (std::vector<std::unique_ptr<Pattern>> patterns)
     : patterns (std::move (patterns))
   {}
 
@@ -991,8 +990,8 @@  public:
   void accept_vis (ASTVisitor &vis) override;
 
   // TODO: seems kinda dodgy. Think of better way.
-  std::vector<std::unique_ptr<Pattern> > &get_patterns () { return patterns; }
-  const std::vector<std::unique_ptr<Pattern> > &get_patterns () const
+  std::vector<std::unique_ptr<Pattern>> &get_patterns () { return patterns; }
+  const std::vector<std::unique_ptr<Pattern>> &get_patterns () const
   {
     return patterns;
   }
@@ -1011,12 +1010,12 @@  protected:
 // Class for ranged tuple struct pattern patterns
 class TupleStructItemsRange : public TupleStructItems
 {
-  std::vector<std::unique_ptr<Pattern> > lower_patterns;
-  std::vector<std::unique_ptr<Pattern> > upper_patterns;
+  std::vector<std::unique_ptr<Pattern>> lower_patterns;
+  std::vector<std::unique_ptr<Pattern>> upper_patterns;
 
 public:
-  TupleStructItemsRange (std::vector<std::unique_ptr<Pattern> > lower_patterns,
-			 std::vector<std::unique_ptr<Pattern> > upper_patterns)
+  TupleStructItemsRange (std::vector<std::unique_ptr<Pattern>> lower_patterns,
+			 std::vector<std::unique_ptr<Pattern>> upper_patterns)
     : lower_patterns (std::move (lower_patterns)),
       upper_patterns (std::move (upper_patterns))
   {}
@@ -1056,21 +1055,21 @@  public:
   void accept_vis (ASTVisitor &vis) override;
 
   // TODO: seems kinda dodgy. Think of better way.
-  std::vector<std::unique_ptr<Pattern> > &get_lower_patterns ()
+  std::vector<std::unique_ptr<Pattern>> &get_lower_patterns ()
   {
     return lower_patterns;
   }
-  const std::vector<std::unique_ptr<Pattern> > &get_lower_patterns () const
+  const std::vector<std::unique_ptr<Pattern>> &get_lower_patterns () const
   {
     return lower_patterns;
   }
 
   // TODO: seems kinda dodgy. Think of better way.
-  std::vector<std::unique_ptr<Pattern> > &get_upper_patterns ()
+  std::vector<std::unique_ptr<Pattern>> &get_upper_patterns ()
   {
     return upper_patterns;
   }
-  const std::vector<std::unique_ptr<Pattern> > &get_upper_patterns () const
+  const std::vector<std::unique_ptr<Pattern>> &get_upper_patterns () const
   {
     return upper_patterns;
   }
@@ -1233,10 +1232,10 @@  TuplePatternItemsSingle(*this);
 // Class representing TuplePattern patterns where there are multiple patterns
 class TuplePatternItemsMultiple : public TuplePatternItems
 {
-  std::vector<std::unique_ptr<Pattern> > patterns;
+  std::vector<std::unique_ptr<Pattern>> patterns;
 
 public:
-  TuplePatternItemsMultiple (std::vector<std::unique_ptr<Pattern> > patterns)
+  TuplePatternItemsMultiple (std::vector<std::unique_ptr<Pattern>> patterns)
     : patterns (std::move (patterns))
   {}
 
@@ -1268,8 +1267,8 @@  public:
   void accept_vis (ASTVisitor &vis) override;
 
   // TODO: seems kinda dodgy. Think of better way.
-  std::vector<std::unique_ptr<Pattern> > &get_patterns () { return patterns; }
-  const std::vector<std::unique_ptr<Pattern> > &get_patterns () const
+  std::vector<std::unique_ptr<Pattern>> &get_patterns () { return patterns; }
+  const std::vector<std::unique_ptr<Pattern>> &get_patterns () const
   {
     return patterns;
   }
@@ -1291,13 +1290,12 @@  protected:
 // Class representing TuplePattern patterns where there are a range of patterns
 class TuplePatternItemsRanged : public TuplePatternItems
 {
-  std::vector<std::unique_ptr<Pattern> > lower_patterns;
-  std::vector<std::unique_ptr<Pattern> > upper_patterns;
+  std::vector<std::unique_ptr<Pattern>> lower_patterns;
+  std::vector<std::unique_ptr<Pattern>> upper_patterns;
 
 public:
-  TuplePatternItemsRanged (
-    std::vector<std::unique_ptr<Pattern> > lower_patterns,
-    std::vector<std::unique_ptr<Pattern> > upper_patterns)
+  TuplePatternItemsRanged (std::vector<std::unique_ptr<Pattern>> lower_patterns,
+			   std::vector<std::unique_ptr<Pattern>> upper_patterns)
     : lower_patterns (std::move (lower_patterns)),
       upper_patterns (std::move (upper_patterns))
   {}
@@ -1338,21 +1336,21 @@  public:
   void accept_vis (ASTVisitor &vis) override;
 
   // TODO: seems kinda dodgy. Think of better way.
-  std::vector<std::unique_ptr<Pattern> > &get_lower_patterns ()
+  std::vector<std::unique_ptr<Pattern>> &get_lower_patterns ()
   {
     return lower_patterns;
   }
-  const std::vector<std::unique_ptr<Pattern> > &get_lower_patterns () const
+  const std::vector<std::unique_ptr<Pattern>> &get_lower_patterns () const
   {
     return lower_patterns;
   }
 
   // TODO: seems kinda dodgy. Think of better way.
-  std::vector<std::unique_ptr<Pattern> > &get_upper_patterns ()
+  std::vector<std::unique_ptr<Pattern>> &get_upper_patterns ()
   {
     return upper_patterns;
   }
-  const std::vector<std::unique_ptr<Pattern> > &get_upper_patterns () const
+  const std::vector<std::unique_ptr<Pattern>> &get_upper_patterns () const
   {
     return upper_patterns;
   }
@@ -1503,14 +1501,14 @@  protected:
 // AST node representing patterns that can match slices and arrays
 class SlicePattern : public Pattern
 {
-  std::vector<std::unique_ptr<Pattern> > items;
+  std::vector<std::unique_ptr<Pattern>> items;
   Location locus;
   NodeId node_id;
 
 public:
   std::string as_string () const override;
 
-  SlicePattern (std::vector<std::unique_ptr<Pattern> > items, Location locus)
+  SlicePattern (std::vector<std::unique_ptr<Pattern>> items, Location locus)
     : items (std::move (items)), locus (locus),
       node_id (Analysis::Mappings::get ()->get_next_node_id ())
   {}
@@ -1546,8 +1544,8 @@  public:
   void accept_vis (ASTVisitor &vis) override;
 
   // TODO: seems kinda dodgy. Think of better way.
-  std::vector<std::unique_ptr<Pattern> > &get_items () { return items; }
-  const std::vector<std::unique_ptr<Pattern> > &get_items () const
+  std::vector<std::unique_ptr<Pattern>> &get_items () { return items; }
+  const std::vector<std::unique_ptr<Pattern>> &get_items () const
   {
     return items;
   }