From: Owen Avery <powerboat9.gamer@gmail.com>
gcc/rust/ChangeLog:
* ast/rust-pattern.h: Fix formatting.
Signed-off-by: Owen Avery <powerboat9.gamer@gmail.com>
---
gcc/rust/ast/rust-pattern.h | 70 ++++++++++++++++++-------------------
1 file changed, 34 insertions(+), 36 deletions(-)
@@ -763,7 +763,7 @@ struct StructPatternElements
{
private:
// bool has_struct_pattern_fields;
- std::vector<std::unique_ptr<StructPatternField> > fields;
+ std::vector<std::unique_ptr<StructPatternField>> fields;
bool has_struct_pattern_etc;
std::vector<Attribute> struct_pattern_etc_attrs;
@@ -788,7 +788,7 @@ public:
// Constructor for StructPatternElements with both (potentially)
StructPatternElements (
- std::vector<std::unique_ptr<StructPatternField> > fields,
+ std::vector<std::unique_ptr<StructPatternField>> fields,
std::vector<Attribute> etc_attrs)
: fields (std::move (fields)), has_struct_pattern_etc (true),
struct_pattern_etc_attrs (std::move (etc_attrs))
@@ -796,7 +796,7 @@ public:
// Constructor for StructPatternElements with no StructPatternEtc
StructPatternElements (
- std::vector<std::unique_ptr<StructPatternField> > fields)
+ std::vector<std::unique_ptr<StructPatternField>> fields)
: fields (std::move (fields)), has_struct_pattern_etc (false),
struct_pattern_etc_attrs ()
{}
@@ -832,18 +832,17 @@ public:
static StructPatternElements create_empty ()
{
return StructPatternElements (
- std::vector<std::unique_ptr<StructPatternField> > ());
+ std::vector<std::unique_ptr<StructPatternField>> ());
}
std::string as_string () const;
// TODO: seems kinda dodgy. Think of better way.
- std::vector<std::unique_ptr<StructPatternField> > &
- get_struct_pattern_fields ()
+ std::vector<std::unique_ptr<StructPatternField>> &get_struct_pattern_fields ()
{
return fields;
}
- const std::vector<std::unique_ptr<StructPatternField> > &
+ const std::vector<std::unique_ptr<StructPatternField>> &
get_struct_pattern_fields () const
{
return fields;
@@ -956,10 +955,10 @@ protected:
// Class for non-ranged tuple struct pattern patterns
class TupleStructItemsNoRange : public TupleStructItems
{
- std::vector<std::unique_ptr<Pattern> > patterns;
+ std::vector<std::unique_ptr<Pattern>> patterns;
public:
- TupleStructItemsNoRange (std::vector<std::unique_ptr<Pattern> > patterns)
+ TupleStructItemsNoRange (std::vector<std::unique_ptr<Pattern>> patterns)
: patterns (std::move (patterns))
{}
@@ -991,8 +990,8 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: seems kinda dodgy. Think of better way.
- std::vector<std::unique_ptr<Pattern> > &get_patterns () { return patterns; }
- const std::vector<std::unique_ptr<Pattern> > &get_patterns () const
+ std::vector<std::unique_ptr<Pattern>> &get_patterns () { return patterns; }
+ const std::vector<std::unique_ptr<Pattern>> &get_patterns () const
{
return patterns;
}
@@ -1011,12 +1010,12 @@ protected:
// Class for ranged tuple struct pattern patterns
class TupleStructItemsRange : public TupleStructItems
{
- std::vector<std::unique_ptr<Pattern> > lower_patterns;
- std::vector<std::unique_ptr<Pattern> > upper_patterns;
+ std::vector<std::unique_ptr<Pattern>> lower_patterns;
+ std::vector<std::unique_ptr<Pattern>> upper_patterns;
public:
- TupleStructItemsRange (std::vector<std::unique_ptr<Pattern> > lower_patterns,
- std::vector<std::unique_ptr<Pattern> > upper_patterns)
+ TupleStructItemsRange (std::vector<std::unique_ptr<Pattern>> lower_patterns,
+ std::vector<std::unique_ptr<Pattern>> upper_patterns)
: lower_patterns (std::move (lower_patterns)),
upper_patterns (std::move (upper_patterns))
{}
@@ -1056,21 +1055,21 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: seems kinda dodgy. Think of better way.
- std::vector<std::unique_ptr<Pattern> > &get_lower_patterns ()
+ std::vector<std::unique_ptr<Pattern>> &get_lower_patterns ()
{
return lower_patterns;
}
- const std::vector<std::unique_ptr<Pattern> > &get_lower_patterns () const
+ const std::vector<std::unique_ptr<Pattern>> &get_lower_patterns () const
{
return lower_patterns;
}
// TODO: seems kinda dodgy. Think of better way.
- std::vector<std::unique_ptr<Pattern> > &get_upper_patterns ()
+ std::vector<std::unique_ptr<Pattern>> &get_upper_patterns ()
{
return upper_patterns;
}
- const std::vector<std::unique_ptr<Pattern> > &get_upper_patterns () const
+ const std::vector<std::unique_ptr<Pattern>> &get_upper_patterns () const
{
return upper_patterns;
}
@@ -1233,10 +1232,10 @@ TuplePatternItemsSingle(*this);
// Class representing TuplePattern patterns where there are multiple patterns
class TuplePatternItemsMultiple : public TuplePatternItems
{
- std::vector<std::unique_ptr<Pattern> > patterns;
+ std::vector<std::unique_ptr<Pattern>> patterns;
public:
- TuplePatternItemsMultiple (std::vector<std::unique_ptr<Pattern> > patterns)
+ TuplePatternItemsMultiple (std::vector<std::unique_ptr<Pattern>> patterns)
: patterns (std::move (patterns))
{}
@@ -1268,8 +1267,8 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: seems kinda dodgy. Think of better way.
- std::vector<std::unique_ptr<Pattern> > &get_patterns () { return patterns; }
- const std::vector<std::unique_ptr<Pattern> > &get_patterns () const
+ std::vector<std::unique_ptr<Pattern>> &get_patterns () { return patterns; }
+ const std::vector<std::unique_ptr<Pattern>> &get_patterns () const
{
return patterns;
}
@@ -1291,13 +1290,12 @@ protected:
// Class representing TuplePattern patterns where there are a range of patterns
class TuplePatternItemsRanged : public TuplePatternItems
{
- std::vector<std::unique_ptr<Pattern> > lower_patterns;
- std::vector<std::unique_ptr<Pattern> > upper_patterns;
+ std::vector<std::unique_ptr<Pattern>> lower_patterns;
+ std::vector<std::unique_ptr<Pattern>> upper_patterns;
public:
- TuplePatternItemsRanged (
- std::vector<std::unique_ptr<Pattern> > lower_patterns,
- std::vector<std::unique_ptr<Pattern> > upper_patterns)
+ TuplePatternItemsRanged (std::vector<std::unique_ptr<Pattern>> lower_patterns,
+ std::vector<std::unique_ptr<Pattern>> upper_patterns)
: lower_patterns (std::move (lower_patterns)),
upper_patterns (std::move (upper_patterns))
{}
@@ -1338,21 +1336,21 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: seems kinda dodgy. Think of better way.
- std::vector<std::unique_ptr<Pattern> > &get_lower_patterns ()
+ std::vector<std::unique_ptr<Pattern>> &get_lower_patterns ()
{
return lower_patterns;
}
- const std::vector<std::unique_ptr<Pattern> > &get_lower_patterns () const
+ const std::vector<std::unique_ptr<Pattern>> &get_lower_patterns () const
{
return lower_patterns;
}
// TODO: seems kinda dodgy. Think of better way.
- std::vector<std::unique_ptr<Pattern> > &get_upper_patterns ()
+ std::vector<std::unique_ptr<Pattern>> &get_upper_patterns ()
{
return upper_patterns;
}
- const std::vector<std::unique_ptr<Pattern> > &get_upper_patterns () const
+ const std::vector<std::unique_ptr<Pattern>> &get_upper_patterns () const
{
return upper_patterns;
}
@@ -1503,14 +1501,14 @@ protected:
// AST node representing patterns that can match slices and arrays
class SlicePattern : public Pattern
{
- std::vector<std::unique_ptr<Pattern> > items;
+ std::vector<std::unique_ptr<Pattern>> items;
Location locus;
NodeId node_id;
public:
std::string as_string () const override;
- SlicePattern (std::vector<std::unique_ptr<Pattern> > items, Location locus)
+ SlicePattern (std::vector<std::unique_ptr<Pattern>> items, Location locus)
: items (std::move (items)), locus (locus),
node_id (Analysis::Mappings::get ()->get_next_node_id ())
{}
@@ -1546,8 +1544,8 @@ public:
void accept_vis (ASTVisitor &vis) override;
// TODO: seems kinda dodgy. Think of better way.
- std::vector<std::unique_ptr<Pattern> > &get_items () { return items; }
- const std::vector<std::unique_ptr<Pattern> > &get_items () const
+ std::vector<std::unique_ptr<Pattern>> &get_items () { return items; }
+ const std::vector<std::unique_ptr<Pattern>> &get_items () const
{
return items;
}